Sunday, 20 March 2016
Evaluation - Question 5

Codes and conventions (5 - 7)
Scifi thrillers have a distinct theme, codes and conventions, so I had an idea of what the opening would tunr out to be like. However, as we progressed with our ideas, we realised that some of our visions and ideas didn't come out as great as we hoped, so we had to adapt and learn from that.
Sound and music (8 - 9)
Before the course, I was already making my own music and instrumentals electronically, and so it linked in greatly with sound tracks, especially with the likes with a scifi theme. The final soundtrack was something quite new to me, as it was style that I may be familiar with, but I was not directly experienced by it.
I already learn sound design before, and have experimented it for quite a while, but being able to bring it directly into a film setting was a new experience.
Planning and organistion ( 3 - 5)
Our project was quite different in what needed to be prepared and organised. We only had one actress and a body double. The majority of the work was in the editing, visuals, and sound.
Working out the actual story and plot took quite a while. We came up with an initial storyboard, but the works we came up with seemingly became concepts that did not seem to make much sense, although it gave us ideas for what we wanted to aim for and work with. We had to come up with another story board quite far into the project.
Camera work (2 - 3)
The camera work was mostly done by Praew, as she was already very experienced with cameras and photography.
Visual Effects (2 - 8)
I joined the course with no experience with visual effects. The only experience I had was through watching videos of After Effects and being somewhat familiar with the layout and what it was capable of. Our vision of the film opening
Editing (5 - 7)
I already had some editing experience, but this opening demanded much higher level than I have had to work with before. Praew did the editing, but we had chances to all sit down and decide on the final outcome.
Creative Confidence (5 - 7)
When I showed Praew our inspiration, Kara - Tech Demo and Cyberpunk 2077, we had no idea how to achieve what we envisioned. It took us a while to really be able to see what we wanted. There was such a high chance that the project would not work out, but we became confident once we were able to come up with the final storyboard.
Evaluation - Question 4
Our film is aimed towards a more niche audience. This audience has grown a lot, due to media pieces such as Robocop, Deus Ex, Crysis, Ex Machina, and others. Our film holds similar traits, so the question is more of trying to get hold of those same audiences.
Before being released in the cinemas, we can come up with teasers and trailers. Youtube is a great medium to release trailers on. Snapchat is also becoming used a lot in media organisations, so teasing people by showing them around the studio or the process of the work through snapchat can gain interest.
Artwork is important to us, as we view this opening to be more of an art piece than a product. Artwork of characters or concept scenes can help the audience imagine the world of the film, and can help them get hooked.
After a few months, the film will be distributed as DVD and on Netflix.
Once we've hit the niche audience, we hope that the film will spread to a more mainstream audience as well.
The film will be release in cinemas in the UK on 24-08-2016. This is about a week before the start of the Summer Holidays of UK school. This is because the students, which are part of our audience, will celebrate by going to the cinemas, which will help the film reach attention and exposure.
Before being released in the cinemas, we can come up with teasers and trailers. Youtube is a great medium to release trailers on. Snapchat is also becoming used a lot in media organisations, so teasing people by showing them around the studio or the process of the work through snapchat can gain interest.
Artwork is important to us, as we view this opening to be more of an art piece than a product. Artwork of characters or concept scenes can help the audience imagine the world of the film, and can help them get hooked.
After a few months, the film will be distributed as DVD and on Netflix.
Once we've hit the niche audience, we hope that the film will spread to a more mainstream audience as well.
The film will be release in cinemas in the UK on 24-08-2016. This is about a week before the start of the Summer Holidays of UK school. This is because the students, which are part of our audience, will celebrate by going to the cinemas, which will help the film reach attention and exposure.
Evaluation - Question 3
My target audience includes both males and females aged 16 to 20. This was because the film features a female protagonist, which would allow the female audience create an easy-to-grasp connection. For the male audience, we wanted to attract them through the film revolving around machinery, and carrying the theme of futuristic sci-fi, similar to many video games of the likes of Crysis, Deus Ex etc. that seem popular among males.
The reason for the age group is because towards the younger audiences in this age range are at the stage of life of finding out about themselves. The film and the film opening holds the theme of identity, which would allow for associations with the audience.
We used YouGov to further our horizon with possible audiences, so we searched for fans of Deus Ex:Human Revolution, as it holds similar elements to our film opening (identity, human vs machine).
These are the screenshots taken from the results.
Feedback from the target audience:
This is pretty cool. I like the theme and the general style of the greenish blue colour scheme. The music makes it feel a bit like a trailer, but it works. The animations created are really good, they seem to fit pretty artistically, while not being over complicated.
The idea with the whole clone thing is pretty cool, actually is a nice twist, made me think for quite a bit. Overall really nice.
The annotations from our video:
The reason for the age group is because towards the younger audiences in this age range are at the stage of life of finding out about themselves. The film and the film opening holds the theme of identity, which would allow for associations with the audience.
We used YouGov to further our horizon with possible audiences, so we searched for fans of Deus Ex:Human Revolution, as it holds similar elements to our film opening (identity, human vs machine).
These are the screenshots taken from the results.
Feedback from the target audience:
This is pretty cool. I like the theme and the general style of the greenish blue colour scheme. The music makes it feel a bit like a trailer, but it works. The animations created are really good, they seem to fit pretty artistically, while not being over complicated.
The idea with the whole clone thing is pretty cool, actually is a nice twist, made me think for quite a bit. Overall really nice.
The annotations from our video:
Evaluation - Question 2
1)Portraying the main character was fairly straightforward for us, as we wanted to audience to interpret the main character as someone with an ambiguous background.
The age of the character is supposedly close to our target audience, so around 16 to 20. The ethnicity of the protagonist is left ambiguous in order to allow for a wider possible association.
via GIPHY
The protagonist running is a portrayal of running away from our own problems.
via GIPHY
The sounds we made and used were there to establish the sense of something that is not human, but machine. This raises the theme of human and machine combining, as that is what happening to the main character.
2) Dreamcast - Alicia Vikander. As we only have one actress in the entire opening, this is fairly simple for us to decide. The reason why we chose her is due to how she played as one of the main characters from Ex Machina. The concept of a cyber world, and a mix of machine and human of our opening is very similar to Ex Machina, so it seems fitting that we would choose her.
3) The protagonist for our opening is a material representation, a trope, for the struggles and inner conflicts that humans face, particularly teenagers and young adults. She addresses the question of identity, and learning about yourself as a person. Many teenagers would be able to relate to this, as this is a inner conflict that many of them might've faced.
The age of the character is supposedly close to our target audience, so around 16 to 20. The ethnicity of the protagonist is left ambiguous in order to allow for a wider possible association.
via GIPHY
The protagonist running is a portrayal of running away from our own problems.
via GIPHY
The sounds we made and used were there to establish the sense of something that is not human, but machine. This raises the theme of human and machine combining, as that is what happening to the main character.
2) Dreamcast - Alicia Vikander. As we only have one actress in the entire opening, this is fairly simple for us to decide. The reason why we chose her is due to how she played as one of the main characters from Ex Machina. The concept of a cyber world, and a mix of machine and human of our opening is very similar to Ex Machina, so it seems fitting that we would choose her.
3) The protagonist for our opening is a material representation, a trope, for the struggles and inner conflicts that humans face, particularly teenagers and young adults. She addresses the question of identity, and learning about yourself as a person. Many teenagers would be able to relate to this, as this is a inner conflict that many of them might've faced.
Rough Cut and Feedback
This is the first roughcut we came up with:
We struggled to keep up with the deadline of the roughcut, as in terms of the editing side it was taking a lot longer than we expected. At the same time, we realised that we had to adapt our plan story, as initially we were not sure how to make our initial raw footage become a reality.
The general feedback from this included:
The roughcut also made us realise that the Photoshop images we created did not have coherence, and was too hard to join with the real footage. This is where we made the decision to cut all Photoshop footages and images, except for the back alley shot.
Praew came up with a new storyboard in response to this, which showed our realised vision of how to make what we imagined come out to reality:
We struggled to keep up with the deadline of the roughcut, as in terms of the editing side it was taking a lot longer than we expected. At the same time, we realised that we had to adapt our plan story, as initially we were not sure how to make our initial raw footage become a reality.
The general feedback from this included:
- Introduce the closeup of the eyes first, then present the studio team and title later
- Not enough editing to make it obvious that this has a cyber theme
- Not enough coherence with each of the shots
- What is the plot?
The roughcut also made us realise that the Photoshop images we created did not have coherence, and was too hard to join with the real footage. This is where we made the decision to cut all Photoshop footages and images, except for the back alley shot.
Praew came up with a new storyboard in response to this, which showed our realised vision of how to make what we imagined come out to reality:
We did not create all the shots that we planned out on the storyboard, but the backbones of this gave us a better path in finishing the work.
Children Of Men Analysis
The scene starts off with a crowed watching the news. The crowd itself is static and still, with a single character moving right at the centre of the shot. This gives us an idea that this man is the protagonist, and the people around are merely part of the background, or props. The seriousness of the situation is made clear through the news, as we get to listen to the current events of that world. However, the protagonist does not pay much attention to the news, and instead orders a cup of coffee. This imediately lifts him to another level in the hierarchy of importance as a character in the film, as he is doing something very different to the people around him.
As we have already established the negative mood the opening has, we can make metaphor out of the ordered coffee. The coffee is black, which is bitter. This can be interpreted as that the protagonist is holding the emotion of bitterness. This is furthered, as later on as he leaves the shop, he adds alcohol to his coffee. This can be interpreted as him trying to forget a pain, as alcohol is often associated as something to heal wounds with, when in fact it just makes them more painful.
The negative and dreary atmosphere is also established through the setting. The setting is very dirty, dark, dreary, and smokey. The location is apparently London, as shown in the opening. London is a generally clean city, which is efficiently organised. The London we are presented with is the dead opposite of this, and instead shows what we can call a dystopian version of London.
The diegetic sounds give us a few insights of the dreariness - the youngest man (18 years old) was murdered, the 1000 day war in Seattle, amongst others.
Enigmas include:
- Why is the youngest person 18 years old?
- Why is there a war in Seattle? Why would Seattle have any reason to have conflict?
- Who is the man in the crowd?
- Why is there violence?
- Who caused the explosion?
- Why does the protagonist not care? What is he hiding? What is his pain?
Sub-Genres
The sub-genre we focused on was psychological thrillers.

In the first short, the setting was in a bathroom in school. The area that the bathroom is located has been renovated, and so seems a bit cut off and secluded. This helped us with avoiding any unwanted interuptions. The lighting was also very fitting, and definitely helped in giving us a scary thriller vibe.
The second short was in the art department. The dark room is very cramped and has poor lighting. Due to the limited space we had, we were severely limited by the kind of shots we were able to take.
Western Credits
Firstly we were taught about the concept of compositions and layers, and in what order we had to create in order to start working.
We were then introduced to the concept of keyframes - the idea of a chosen parameter having its value selectively changing from point A to point B. I was already familiar with this in a way, as it is pretty much the same as in music softwares, or a DAW. In that case it is called automation.
The result: a short that demonstrates the basic knowledge I took in from that class.
Dexter - Opening Credits
Denotation vs connotation
| DENOTATION | CONNOTATION |
| Mosquito being killed Tissue absorbing his blood Slicing slab of meat Cracking open an egg Slicing the egg yolk Pushing down coffee filter Slicing orange Squeezing juice from orange Tying dental floss Pulling shoelaces Pulling face against shirt |
Dexter as a vigilante Blood seeping through bandages human flesh being cut Gouging out an eye Slicing and eye Detonating dynamite Cutting through skin Squeezing out blood and flesh Struggling with tied hands Covering victim with white cloth |
Sound Mixing - Point Break
The assignment we were given was to create the soundscape for a scene of Point Break, and to layer it with a soundtrack. The music I used is Audiomachines - Guardians At The Gate (Access Denied Dubstep Edit).
I used Ableton Live 9 to work with the samples given. I was given an explosion sample, running sample, door opening and closing sample, and panting sample.
I focused on filtering, stereo field automation, and fades/volume automation. Automation is especially important in sound designing for film, as sounds are constantly moving in and out of attention in a real life setting.
Scene Analysis - Se7en
Scene 1
Scene 2
In this scene we go through Somerset's flat.
The flat itself appears to be somewhat classy, as we see antiques and nice furniture. It is also shown to be extremely clean and organised.
However, even though the scene is peaceful, the audience is still reminded of the reoccurring motif of violence and crime.
There is also a lot of diegetic sounds - we can hear voices,the neighbor, a siren and traffic.
- Setting: Appears to be in the US, urban city, during the 90s
- Very run - down polluted area - made worse with the rain, making everything dirty, damp and musty - 'dank'
- AGGRESSIVE
- The audience is shown how it is a rough area by how no one is fazed by the dead body being transported out of a building.
- The buildings themselves seem to have their own personality - very aggressive and intimidating - all the windows have bars - all inhabitants are locked in their own worlds?
- Also, as Mills gets bumped, no one reacts and apologizes.
Scene 2
In this scene we go through Somerset's flat.
The flat itself appears to be somewhat classy, as we see antiques and nice furniture. It is also shown to be extremely clean and organised.
However, even though the scene is peaceful, the audience is still reminded of the reoccurring motif of violence and crime.
There is also a lot of diegetic sounds - we can hear voices,the neighbor, a siren and traffic.
Se7en - Mills vs Somerset
Comparing Mills, Somerset, and John Doe
Characteristics

Mills:
- Angry
- Believes that crimes should be punished
- Is lead by his emotions
- Believes in justice
- A man of action
- Believes the world can be a better place through his actions
- Hates apathy
Somerset:- Unaware (or refuses to reflect upon his own faults)
- Intelligent
- Cynical
- Enjoys research
- Methodical
- Patient
- Jaded
- Pays attention to detail
- Thinks the world is a terrible place
- Judges others
via GIPHY
Rear window Analysis
Opening Scene
The opening starts off with the camera shooting out of a window. This can be seen as Jeff's perspective throughout the majority of the film.
The camera proceeds to explore what we can see through the window. We can see people being occupied in their own little worlds, or windows.
Eventually the camera returns to Jeff's room, and faces him. It is interesting to note that Jeff has his back faced to the window, rather than looking through out his own window.
We also find out his name through the writing on the cast on his leg. with the way it was written, his name can already be associated with death.
The camera also goes over the rest of his room. Here we can see photography of destruction. From only a few details, we can gather the idea that Jeff enjoys extreme sports - this possibly correlates to the genre of thriller.
What do we learn about the world of Rear Window?
Dogs are known creatures for holding overwhelming loyalty to humans. If we were to see dogs as symbols of loyalty and trust, the dead dog can be seen as a metaphor for broken loyalty and trust. As everyone rushes to their windows and balconies to see the deceased dog, they are witnessing the loss of that trust and loyalty.
Women is cynical - "Did you kill because he liked you"
"People don't care" - dog is the only one that cares, and dies
We know where the guilty lives - only apartment that has no lights on.
The opening starts off with the camera shooting out of a window. This can be seen as Jeff's perspective throughout the majority of the film.The camera proceeds to explore what we can see through the window. We can see people being occupied in their own little worlds, or windows.
Eventually the camera returns to Jeff's room, and faces him. It is interesting to note that Jeff has his back faced to the window, rather than looking through out his own window.
We also find out his name through the writing on the cast on his leg. with the way it was written, his name can already be associated with death.
The camera also goes over the rest of his room. Here we can see photography of destruction. From only a few details, we can gather the idea that Jeff enjoys extreme sports - this possibly correlates to the genre of thriller.
- Panning and tilting in the neighborhood
- Urban city area - middle class setting - average
- Close-up of a middle-aged man
- Prespiring - closeup of a thermometer - summer time - windows are open - agitation
- Sees a man shaving - radio, grand piano - higher class
- Switches radio off , as it says - "are you in your 40s? Are you tired...?" - Does this mean that Jeff is in his 40s?
- Dancer - Miss Torso
- White pigeons on her roof - love metaphor?
- We are looking through the window - we're perverted, masculine - forced to see it in a male perspective.
- Alley way - kids playing
- Back to Jeff - we now know his name (L. B. Jefferies)
- Broken leg - makes the audience wonder how? - written like a grave stone - 'DEATH' - Jeff seems helpless
- Broken cameras lying around - broken memories or history? - Sports, explosions, bomb testing, negative print, magazine - female fashion.
What do we learn about the world of Rear Window?
Dogs are known creatures for holding overwhelming loyalty to humans. If we were to see dogs as symbols of loyalty and trust, the dead dog can be seen as a metaphor for broken loyalty and trust. As everyone rushes to their windows and balconies to see the deceased dog, they are witnessing the loss of that trust and loyalty.
Women is cynical - "Did you kill because he liked you"
"People don't care" - dog is the only one that cares, and dies
We know where the guilty lives - only apartment that has no lights on.
What are Thrillers?
via GIPHY
Conventions in a thriller
- The anagonist ensnares the protagonist in an increasingly complex web, until the protagonist feels isolated and helpless.
- The narrative centers upon a crime - eg theft, murder, etc.
- The protagonist is fallible and has a weakness - an 'Achilles Heel' - that is exploited.
- The theme of identity is common - this can then fall into amnesia, doubles/doppelgangers, etc.
- Themes of seeing. reflection and mirroring - manipulation of perspective.
- A series of enigmas are set up - only to be solved at the end.
- The audience is placed in the ambiguous position of 'voyeur'.
- Protagonist will be in peril/danger.
- The narrative presents extraordinary things in ordinary situations/settings.
- The micro elements are used to build suspense.
via GIPHY
Film Theory - Why do we watch scary films?
Possibilities:
*WE KNOW IT IS NOT REAL*
Aristotle believed in CATHARTHIS - we watch violence/nagtive iamges to purge surpessed emotions
Zolf Zillman Excitation theory
By experiencing negative and scary imagery we intensify the positive
We enjoy seeing the negative image being vanquished.
Glen D Walters
what makes a film scary?
- To get a thrill
- to have a physical response - heart rate, adrenaline rush, clammy hands
- Extreme feeling, similar to riding a roller coaster
- Maybe deep down everyone is a bit of a masochist?
- To vent anger and frustration
- Test yourself
*WE KNOW IT IS NOT REAL*
Aristotle believed in CATHARTHIS - we watch violence/nagtive iamges to purge surpessed emotions
Zolf Zillman Excitation theory
By experiencing negative and scary imagery we intensify the positive
We enjoy seeing the negative image being vanquished.
Glen D Walters
what makes a film scary?
- Tension and Suspense - Created using narration and filming techniques
- Relevance - the fears explored are relevant to the audienvc. They 'believe'
- Unrealistic - we are not actually n the movie, so we can explore this feeling of fear safely.
Friday, 26 February 2016
Cast
Casting was not something that was heavily focused on, but we realised that it was important to choose someone who many people (in this case our audience) would be able to somewhat relate to - this is called identification.
We initially chose Xenia Peter as our protagonist. The main reason was initially due to the colour of her eyes:
We wanted to really focus on the closeup of the eyes, as we felt there was a lot of significance in this shot for the opening. We also wanted to choose Xenia due to her eye colour mainly, as we saw felt that the opening was more of an art piece, rather than just a product.
We ran through difficulty in arranging dates for filming with Xenia however, and with the only possible plan with her, we would not have enough time to edit the footage and meet the deadline.
We decided on choosing someone for the role - Tanya Pongkanta.
The reason why I personally wanted to choose Tanya for the role was mainly ambiguity in ethnicity. Tanya's ethnicity is mixed, and it is not obvious. I felt that this ambiguity would help in the audience being able to relate with the protagonist.
We initially chose Xenia Peter as our protagonist. The main reason was initially due to the colour of her eyes:
We wanted to really focus on the closeup of the eyes, as we felt there was a lot of significance in this shot for the opening. We also wanted to choose Xenia due to her eye colour mainly, as we saw felt that the opening was more of an art piece, rather than just a product.
We ran through difficulty in arranging dates for filming with Xenia however, and with the only possible plan with her, we would not have enough time to edit the footage and meet the deadline.
We decided on choosing someone for the role - Tanya Pongkanta.
The reason why I personally wanted to choose Tanya for the role was mainly ambiguity in ethnicity. Tanya's ethnicity is mixed, and it is not obvious. I felt that this ambiguity would help in the audience being able to relate with the protagonist.
Monday, 8 February 2016
Film Opening - Revision
The reoccurring comment we received was based on how the shots did not seem to relate and line up together. We did not establish a strong enough relationship between the city shots and the protagonist's shots.
A lot of the paintings were still not finalised, as we need to create a more consistent colour palette. This was mentioned among one of the feedbacks.
The HUD for the facial scan needs to be completely revamped, as the shapes were made in after effects, so painting new layers in photoshop may produce better results.
A lot of the paintings were still not finalised, as we need to create a more consistent colour palette. This was mentioned among one of the feedbacks.
The HUD for the facial scan needs to be completely revamped, as the shapes were made in after effects, so painting new layers in photoshop may produce better results.
Film Opening planning 3 - Content, plot, script
Concept
The aim of the opening is to create this image of a protagonist that is running away. The audience is left without the knowledge of what exactly she is running from, however it is revealed in the end that what she is running away from is a replica on herself. The audience would presume that because of the sci-fi style, the replica is a clone of the protagonist.
After the scene of being caught
We wanted to explore the theme of identity, and so by showing the audience 'clones' of the protagonist, we intended to suggest that they are representations of the protagonist's identity.
Film opening planning
Film opening planning
First Idea
A small section in image above includes some of the plot summary
What happens is that the whole clip starts off very positive, the audience is shown elements that depict a very happy mood. The first shot, which is not shown in the story board, will be just be black with the words "it has been a year."
The next shots will be just what appears the protagonist preparing and getting ready like every morning (eg shower, shave etc. not all preparations are shown in the storyboard). He then puts on suit and grabs a bouquet of flowers.
I haven't included this story board, but we could add a picture of him and a girl - looking like a normal couple.
The purpose of these shots are to convince the audience that the 'one year' is a one year anniversary, or a year of being a couple.
The twist happens in the second page of the storyboards. Instead of walking up to a house, as the audience would expect, he goes to an empty field, lays flowers down, and says " Its been a year since I killed you".
We decided that this idea would become a flashback, and we joined it with another idea that Praew had.
Second Idea
Preaw came up with a rough idea revolving around crime, murder and detective/mystery. However we did not manage to confirm a solid plan or plot.
Third Idea
This is the final idea that we decided on. We decided to go with a sci-fi thriller theme opening. The initial inspiration with this came from Heavy Rain/Quantic Dreaming's tech demo clip named Kara.
Other inspirations include Deus Ex - Human Revolution cinematic trailer, Ex Machina and Cyberpunk 2077 trailer.
We wanted to explore the theme of identity.
The first shot will revolve around the main protagonist's head being shown, revealing that they're part human part machine. The camera will then focus on the face, the construction of the body being suggested by the soundscape. The music will start as the protagonist opens their eyes.
Throughout the construction of the body, the shot will jump to a running and chasing scene. The location will be in a city. The shots will primarily focus on closeups and reflections.
Above is the sketch I made in photoshop that would help us visualize what we were after. We planned to take real images and placed them to form something we already envisioned, rather than base our vision on something that already exists.
The sketch is actually based off a combination of 3 images we came up with. One from a scene in the Cyberpunk 2077 trailer, another from a concept art of a dystopian city, and another from a street in Japan. I rearranged all the images, so in terms of the rules of perspective, they look cohesive and make sense.
The sketches below show a thumbnail of the girl from the Cyberpunk 2077 trailer, to show the relation to the above sketch.
We saw a possibility in actually creating the set in photoshop, rather than film it all live, and use the '2.5D effect', or parallax effect, and shoot pictures of the actors in controlled lighting separately. This way, we would be able to really mold what we want.

Below is a short time lapse of some of the work we did
Final version of the first piece
This is the final piece. At this point of filming, we might just end up using this for the title. Due to how some of the painting is unrealistic, we might add motion blur.
Another thing which we looked at was giving the effect of a 3D plane using 2D images. This means that we would be able to turn this image and give it animated depth.
First Idea
A small section in image above includes some of the plot summary
What happens is that the whole clip starts off very positive, the audience is shown elements that depict a very happy mood. The first shot, which is not shown in the story board, will be just be black with the words "it has been a year."
The next shots will be just what appears the protagonist preparing and getting ready like every morning (eg shower, shave etc. not all preparations are shown in the storyboard). He then puts on suit and grabs a bouquet of flowers.
I haven't included this story board, but we could add a picture of him and a girl - looking like a normal couple.
The purpose of these shots are to convince the audience that the 'one year' is a one year anniversary, or a year of being a couple.
The twist happens in the second page of the storyboards. Instead of walking up to a house, as the audience would expect, he goes to an empty field, lays flowers down, and says " Its been a year since I killed you".
We decided that this idea would become a flashback, and we joined it with another idea that Praew had.
Second Idea
Preaw came up with a rough idea revolving around crime, murder and detective/mystery. However we did not manage to confirm a solid plan or plot.
Third Idea
This is the final idea that we decided on. We decided to go with a sci-fi thriller theme opening. The initial inspiration with this came from Heavy Rain/Quantic Dreaming's tech demo clip named Kara.
Other inspirations include Deus Ex - Human Revolution cinematic trailer, Ex Machina and Cyberpunk 2077 trailer.
We wanted to explore the theme of identity.
The first shot will revolve around the main protagonist's head being shown, revealing that they're part human part machine. The camera will then focus on the face, the construction of the body being suggested by the soundscape. The music will start as the protagonist opens their eyes.
Throughout the construction of the body, the shot will jump to a running and chasing scene. The location will be in a city. The shots will primarily focus on closeups and reflections.
Above is the sketch I made in photoshop that would help us visualize what we were after. We planned to take real images and placed them to form something we already envisioned, rather than base our vision on something that already exists.
The sketch is actually based off a combination of 3 images we came up with. One from a scene in the Cyberpunk 2077 trailer, another from a concept art of a dystopian city, and another from a street in Japan. I rearranged all the images, so in terms of the rules of perspective, they look cohesive and make sense.
The sketches below show a thumbnail of the girl from the Cyberpunk 2077 trailer, to show the relation to the above sketch.
We saw a possibility in actually creating the set in photoshop, rather than film it all live, and use the '2.5D effect', or parallax effect, and shoot pictures of the actors in controlled lighting separately. This way, we would be able to really mold what we want.

Below is a short time lapse of some of the work we did
Final version of the first piece
This is the final piece. At this point of filming, we might just end up using this for the title. Due to how some of the painting is unrealistic, we might add motion blur.
Another thing which we looked at was giving the effect of a 3D plane using 2D images. This means that we would be able to turn this image and give it animated depth.
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